Filtering a RecyclerView in Xamarin.AndroidIn Xamarin.Android, a RecyclerView is used as an efficient, scrollable container for items in a collection. These containers only allocate…Nov 9, 2022Nov 9, 2022
Simplifying Wave Creation with Custom Attributes in UnityObjective: Easily create and edit the spawn sequence of objects in a wave based on a dynamic list of objects specifically available to that…Jun 9, 2022Jun 9, 2022
A Matter of States: General Overview of a FSMMatter can exist in any one particular form called a state. In our everyday lives, water is probably the most familiar representation of…Jul 23, 2021A response icon1Jul 23, 2021A response icon1
Interface PolymorphismChecking for Collisions in UnityJul 19, 2021A response icon1Jul 19, 2021A response icon1
Simple AI Behaviors: FleeingLike us, sometimes game objects just need to get away, whether it be from each other, our player, or our player’s missiles, sticky…Apr 16, 2021Apr 16, 2021
Simple AI Behaviors: SeekingIn Unity, one of the most basic movement functions we’re all fairly familiar with involves taking the float values from our WSAD inputs…Apr 10, 2021A response icon1Apr 10, 2021A response icon1
Graphing Time Series Data through UnityUsing a graph is one of the best ways to visualize and present data for users because it allows them to more easily identify trends…Mar 29, 2021A response icon1Mar 29, 2021A response icon1